Their behavior is random, so when dealing with them you need to memorize the layout, learn how your dodge will work with terrain and flames, and adjust based on their behavior. You will often have to dodge the roll to survive after opening the doors, and you will also need to memorize exactly where you will land from certain locations, as well as where the fires are, to have any chance of surviving. But, when you instantly die of something that was literally impossible to predict, it’s far from fun. If you use Nuclear outbreakaccessibility options to give you another shot or two, that’s okay. You can’t really know what’s going to happen without memorizing the fire behavior of that particular door.
Sometimes you open a door to be greeted by an explosion of flames. These do not always behave in a predictable way. They come back in force immediately, because the game must be hard.Īnother way the artificial difficulty manifests itself is in the doors you open. The way it works is, if there’s a fire nearby, the flames don’t have to spread in a logical fashion. Yes, this is a magical SCP fire, but just because you’ve completely smothered the flames in an area doesn’t mean that others won’t randomly appear directly below you, killing you instantly. On the one hand, fires often reignite for no logical reason. It’s hard because he has no qualms about being totally unfair for a number of reasons. Longer levels, luckily, have the option of checkpoints.
By default, you can take a single hit, which usually means if you come into contact with fire, you start over. But, you will have to be careful, because the artificial difficulty reigns here absolutely. You can throw water sideways, upwards, or so that it lands on you and on the ground below you, which is incredibly useful. When you run out of water you can actually spray more, although in short, weak jets that often won’t be enough to save you.
You will have to be careful not to waste it though, as the water tanks are specially placed so that you have just enough to move on to the next one. You can refill your water at water points placed everywhere, which only takes a few seconds. Fires are put out with just the right amount of water here and I never felt like I was pumping too much or using too little. It only took me three hours to beat with the default difficulty settings and it doesn’t offer any additional modes of any kind.Īs Nuclear outbreak is a fire fighting game, it must be nice to smother the flames. Levels in Nuclear outbreak ramp up and do an awesome job varying between longer, sneakier levels and shorter escapades. As the game progresses you will find a few improvements, such as increasing the size of your water capacity (which is extremely limited at first) and the ability to use your hose to climb ladders. The flames are especially beautiful and do a great job of selling the fact that you are fighting for your life in hot hell.Īt first you can only shoot water, jump, dodge roll (with i-frames), and climb ladders. The level design is very good, as are the visuals. But it is not very simple, because you will have to use key cards to open the doors, valves to turn on the sprinklers, and you will have to deal with giant fire wasps.
The game is divided into a series of individual levels which simply require you to put out all the fires and leave the area. You get a little bonus for collecting them all. There are a dozen cats and they act as collectibles in the game. It’s up to you to put out the fires and save all the cats stuck inside the building. Once you do, you learn that it is an SCP installation housing an artifact that is constantly burning. However, entering the secure government facility turns out to be difficult, and only you can sneak past it. You are a firefighter who is part of a squad that has been called in for a massive fire invading a research facility. Nuclear Blaze is part of the SCP universe, which of course does not require any license. But, it misses this mark by a substantial margin due to its small amount of content and consistent adherence to the use of artificial difficulty. Nuclear outbreak is the first game in a long time that I think could have really put it out of action due to its great premise, satisfying firefighting action, and great controls. I play everyone I can get my hands on, Burning prowlers To Embr, and everything comes to an end. Since Firefighters series on SNES and PS1, I was looking for such a good firefighter game.